- Mar 06, 2020
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Heine, Eric R authored
Added a class that maps Unity Input Actions to Game Events. The shared package is now dependent on the Unity Input system package until it's permanently part of the engine.
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- Apr 24, 2019
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Erik Johnson authored
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- Mar 28, 2019
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Heine, Eric R authored
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Heine, Eric R authored
Test to see if I can get the context menus to create the scriptable objects to work with Unity's Package Manager before I put in all the work to redo all this stuff.
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- Mar 26, 2019
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Michael Guerrero authored
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